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Savage XR Maps
ruin
Submitted by NamedNubcake on 02.02.2008
AuthorNubcake
Descriptionwork in progress, still gotta add NPCs, chiprels etc.

It's loosely based off 2castles in looks.

25/1/07
- Minimap sorted now.
- Added chiprels! Plenty of chiprels but not exactly spread around the map. oh and npcs.
- fixed an exploit with one of the grimm's walls
- added some more trees.
- Comm view has been shifted down so the ground isn't in your face.

28/1/08
- Skybox works (thanks to Notausgang)
- stuffed around with some objects

2/2/08
- Fixed floating SH corner
- Hopefully, monkit pathing fixed.
CategoryNormal Savage
Derived From(not derived)
Derivates(none)
Map Statusonline
Rotation Information
BestPChanceMinPMaxP
60294872
Download LinksMap File
Overhead Image (right-click, "Save Target As ...")
Map Statistics
Size128x128
Teams2
Flags4
R. Mines10
G. Mines0
NPCs76
Chiprels14

Rating: 2 stars (1 vote)[You have to log in to rate!]
Comments

30.01.2008, 09:57
checked out your map and it looks realy good, the sky gives it a very nice enviroment. the only thing i could note thats off is the human base has a corner that is floating and the monkits behing the bases are trying to run away. my bearloths where doing the same thing for a while to. i finalized my map probly still to many occluders but i reduced a bunch and placed them best i could think to. keep up the good work hope to see your map on the servers sometime.
NamedNubcake
02.02.2008, 04:17
Thanks for pointing that stuff out, Superbeast. Should be fixed now :D
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Shout Out Loud
Posted by H3027
Tutorial duel map competition time limit has been extended by 2 weeks: [LINK]
Posted by shuN
your map is 'still under development,' schlage.
Posted by APirateHat
Zyzz, I'm doing that but no one else is. Pretty hard when you're only one person doing it.
Posted by Zyzz
Man i miss this game, you guys should advertise this shit on 4chan, and *gag* Reddit, because thats wear people are
Posted by Angelique
Cause im in USA :L sorry!! lol.
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