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Viewing Bug #39: Floating Cata Shots
Category Savage Server Posted By pingu Last Updated Mar 18, 2009
Assigned to Not Assigned Status Confirmed Priority Normal
Affected Products Not Specified
Description Occasionally, a cata shot will just float in air not moving until it explodes. Seems to be caused when the client and server's bounding boxes register different hits, such as when the shot only just hits a target or when a cata is moving on top of another (don't ask Tongue).



Pages: [1]
Comments
Extreme
Modmaster General
Newbie

on 2008-08-13 13:22:26

I think it happens when it gets "stuck" in the world, like what happens to players when they get stuck.

on 2008-08-30 12:04:27

Maybe its that darn butterfly that catches the shot! Seriosuly, where are all the butterflies
Extreme
Modmaster General
Newbie

on 2008-10-12 10:11:43

This bug has been moved from the XR Client to the XR Server bug board.
hell'
#*~"[?|
Super Hero Member

on 2009-01-07 13:45:57

I also saw this happen, when a cata fired a shot and was killed in the period of time before the shot hit sth. (e.g. a cata spawns at a flag and gets smashed by a behe a second after fireing it's only shot)
Epoks
Sr. Member

on 2009-03-18 00:00:07

This happened to me when I fired a shot, and a behemoth immediately spawned 'trapping' the shot inside its bounding box, the shot didn't die till the fuse time ran out
Pages: [1]
 
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Download 7zip and make it your default program. Or check where the path in Winzip options is pointing at.
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Game not starting, says winzip can't find memory.... 672GB free space...
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Okay. Everyone needs to set Autorecord demos on from Savage options then and hope it happens
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